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Each Vega Prime window uses a frame buffer, which is a collection of bitplane's storing the information about each pixel. The organization of these bitplane's defines the quality of the rendered images and is known as a Pixel Format.
Pixel formats are made up from different Bitplane's which allocate for features such as:
Note that support for the various pixel format configurations and combinations are not uniform across different Windows Graphics cards, Linux Systems and Irix systems. Vega will ask the system for a bitplane specification supplied through the Lynx Windows panel settings or through code, the request may not be granted. When the notification level (in Systems panel) is set to Info or higher, messages tell the user which bitplane configuration is actually being used There are two methods of specifying bitplane configuration Vega. |